
Learn how to build the core systems of a role-playing game using Unity and C#. Explore character movement, combat mechanics, enemy AI, pathfinding, level design, and robust code architecture while developing an RPG project.
- 🔗 Sharing:
RPG Core Combat Creator Unity 2017
- 💰 Course Price:
700,000300,000 Toman - 👨🏫 Course instructor name: Ben Tristem, Rick Davidson, Sam Pattuzzi, GameDev.tv Team
- 🌐 Language: English
- 💬 Subtitle: Persian / English
- ⏱ Course Duration: 42:01:57
- 🎬 Number of Videos: 189 Video(s)
- 📚 Status: Completed
- 🎓 Course Level: Intermediate
- 🗓️ Year of release: 2018
- 📅 Last Updated Date: Monday, October 19, 2026
- 📂 Category: Unity
📘 Course Information
This course teaches you how to build the core systems of a role-playing game (RPG) from scratch using Unity and C#. Designed for intermediate Unity developers, it provides a step-by-step introduction to RPG development, combining gameplay programming with practical game design principles.
You will learn how to implement character movement, develop combat mechanics, create enemy AI, configure NavMesh pathfinding, design engaging game levels, and build systems for saving and loading game progress. The course also explores advanced C# programming concepts, including interfaces, delegates, and coroutines.
Throughout the project, you will discover how to organize game code using sound architectural principles, manage interactions between gameplay components, and create a more maintainable and extensible RPG project.
By the end of the course, you will have a stronger understanding of the technical foundations of RPG development and the skills needed to continue building your own Unity games.
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